
Careers/
We're hiring our founding team
Four roles are open across Unity engineering, environment art, sound and level design.
Aethra Studios is an independent game studio making dark, atmospheric games with real depth underneath.
Pre-alpha, coming to PC (Steam)

Your shift ends at six. Nothing else does.
You have the desk, a torch, a phone that rings on its own, and a board of keys for rooms nobody has rented in years. Get to six and you can go home.
We make atmospheric games and nothing else. Fewer projects, more care, and the patience to get the feel right.
Light, sound and silence carry information. We design them with the same care as anything you can press a button for.
A phone that rings at the wrong time does more than a monster in your face. We earn every scare.
Our games reveal themselves through play, not tutorials. We trust players to notice.
We scope to what we can make excellent, and then we ship it.
We’re hiring the founding team behind Clocked Out. Unity, remote across Europe, no crunch, and your name in the credits.
Don’t see your role? Send an open application

Careers/
Four roles are open across Unity engineering, environment art, sound and level design.
Clocked Out/
Our first game puts you behind the desk of a motel from eleven to six. Here's what we can share.
Studio/
We're a new independent studio, and we're making the kind of game we've always wanted to play.